Sea of Stars is an RPG unabashedly inspired by the 16-bit era of Japanese RPGs. Even just looking at screenshots of the game recalls the best of the era and that’s not an accident. Developer Sabotage Studio’s CEO and Sea of Stars’ creative director, Thierry Boulanger, is a huge fan of the genre and has been building towards making a game like this for since he started building the fantasy world Sea of Stars and The Messenger takes place in during Elementary school.
Dozens of classic JRPGs inspired Sea of Stars’ development, but we asked Boulanger to narrow it down to just three.
// S U B S C R I B E
Don’t miss any of our video features or exclusive coverage!
Subscribe to the channel: https://www.YouTube.com/GameInformer?sub_confirmation=1
// FOLLOW US ON SOCIAL
Twitter | https://www.twitter.com/GameInformer
Instagram | https://www.instagram.com/GameInformerMagazine
Facebook | https://www.facebook.com/officialgameinformer/
// READ GAME INFORMER MAGAZINE
1 Year Digital Subscription for $14.99: https://www.gamestop.com/poweruprewards/
1 Year Physical Subscription for $19.99: https://www.gamestop.com/poweruprewards/
// M E R C H
Show off your love for Game Informer – Stickers, phone cases, mugs, and t-shirts: https://www.gameinformer.com/merch
#seaofstars #nindies #jrpg
Comments
Comments are disabled for this post.